Agent presents
Building the American club at the top of a global sport.
An esports organization that signs professional players, competes for world titles, and builds an audience around them.
⤡ Full screen
The clubs at the top of the sport are European, South American and Asian. Agent is building the American club.
A global sport with no franchise fee.
In traditional sports, a seat in a major league costs a fortune and the league decides who gets in. Counter-Strike has no franchise fee, and clubs qualify for its two annual Majors on results. That is why a small check can own part of a club competing at the top of a global sport.
The world championship came to Texas. America sold it out in six hours.
The 2025 Blast.tv Austin Major put 32 of the world’s best clubs in the Moody Center, and 65% of the crowd travelled in from out of state to be in the building.
Mainstream brands already sponsor Counter-Strike clubs.
Half of what Major fans spend belongs to the clubs.
A Major pass is the sport’s ticket. A team holo sticker is its merchandise. Valve pays 50% of that fan spending to the participating teams and players, at two Majors every year.
9/32
Major spots belong to the AmericasAgent enters with a five-player roster anchored by three Team USA players.50%
of what fans spend goes to the participating teams and playersValve’s announced revenue share on Major passes and team stickers.$2.6Mto$4.5M
reported per participating club at the 2023 Paris MajorAll 32 qualifying clubs were paid, not only the champion.The pool keeps growing.
$11M+Berlin 2019 → $110M+Paris 2023 10× in four years
Major revenue paid to organizations and players. ESL adds $22M+ across 2025 and 2026 for competing in its year-round circuit, with travel and accommodation covered.
Agent already ran this playbook in Fortnite. It won, and it got paid.
World championships in Fortnite, a player on ESPN with Stephen A. Smith, and paid work for Nike, Coca‑Cola, Six Flags, and Hulu. Counter-Strike is the second club through a machine that already works.
Brands wrote real checks.
Revenue outgrows the cost of running the club.
WireCare revenue begins September 1, 2026. Signed revenue, not a projection, and the base the two projected years build on.
Year-round revenue from partnerships, media, and apparel holds whether or not Agent qualifies, the contracted $125K proves those lines are live, and Major commercial revenue is what they scale into.
Agent forecast, not a guarantee. Tournament winnings and academy or player-transfer proceeds are excluded upside. Major commercial revenue is modelled well below the $2.6M to $4.5M reported per participating club at the 2023 Paris Major, because full qualification is not assumed.
Qualify. Get paid. Reinvest. Six months later, do it again.
Counter-Strike pays on a fixed calendar: two Majors every year, and every qualifying club is paid. This capital starts the first cycle. The club is built to keep taking the shot.
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01
Compete
The roster plays the year-round circuit, where ESL pays teams $22M+ for competing, travel covered.
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02
Qualify
Two Majors a year, and 9 of the 32 spots belong to the Americas.
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03
Get paid
Every qualifying club is paid. $2.6M to $4.5M reported per club at the 2023 Paris Major.
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04
Reinvest
Major money funds the next run and reprices every year-round revenue line.
The next window opens in six months
Major economics sourced on slide 5. WireCare figures are contracted.
The ask.
$50Kper investor, with room for more than one
- Structure
- Loan or small equity. The investor’s preference, on terms to be agreed.
- Scope
- Agent Counter‑Strike only. Agent parent equity is excluded.
- Alongside it
- Agent’s founders add $100K+ annually, and WireCare is signed as the club’s Counter‑Strike brand partner at $125K.
Indicative terms. Economics, governance, and rights remain subject to diligence and definitive documentation.
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